At the south edge are a father and daughter sitting on a bench. There, take the lift up, and you'll come to another waiting area. Leave via the west path, and you'll come to the Monorail Central Station. Like for Dream 4, you might have to exit the tavern and reenter it to get Dream 5 to trigger.ĭream 6: Little Liar In Uhra, take the magic taxi to Central Station Square. This is the same guy who gave you Dream 2. You might have to exit the tavern and reenter it to trigger the dream.ĭream 5: A Mother Comes Home In Virno's Tavern (Uhra), approach the man at the bar again after you trigger Dream 4. Automatically initiated when Kaim approaches the bar.ĭream 3: White Flowers Revealed in Uhra Park just north of the inn, after staying there once.ĭream 4: In the Mind of a Captive In Virno's Tavern (Uhra), approach the men at the first table upstairs, after unlocking Dream 2. About Us For more information about Kotaku Australia, visit our about page.Dream 1: Hanna's Departure Automatically achieved early in the main story.ĭream 2: A Hero's Return Virno's Tavern (Uhra), after staying at the Uhra Inn once. ![]() Technical Something not looking quite right? Contact our tech team by email at office AT. Advertising To advertise on Kotaku Australia, contact our sales team via our advertising information website. ![]() Contact Editorial To contact our editors, email tips AT or post to Kotaku Australia, Level 4, 71 Macquarie St, Sydney NSW 2000.Essentially, we take the mess of info coming out… Got a game you think we should be looking at? Contact or send it to: Kotaku AustraliaLevel 4, 71 Macquarie StSydney NSW 2000 So, uh, what exactly is this ‘blog’ thing? We’d love to say it’s some magical technology developed in secret by Thomas Edison parallel to his work with electricity, but it wasn’t. If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. But failing that, at least put it on Game Pass so more people can finally experience what I and other fans have been yelling about for 14 years. I respect that I’ll probably never get a Lost Odyssey remaster. There has never been anything like the “ A Thousand Years of Dreams” short stories, and it’s some of the most beautiful and tender storytelling I’ve ever seen in a video game. Above all, Lost Odyssey’s story sets the game apart. ![]() As newer games like Octopath Traveller and Bravely Default pick up the turn-based RPG mantle Final Fantasy has left behind for greener action-RPG pastures, Lost Odyssey would fit right into this old-school revival niche. It remains sequestered on the Xbox Marketplace, sustained by diehards like me extolling its virtues to the masses who left it behind.Ī Lost Odyssey remaster would hit so well in 2021. It hasn’t been released on PC, nor is it available on Xbox Game Pass. It was odd to see a JRPG on the 360 - a console more known for its shooters - and despite being favourably reviewed, the game fizzled into obscurity. Lost Odyssey, released in 2007 on the Xbox 360, is one of my all-time favourite games. ![]() I, of course, respect Sakaguchi’s choice and agree that video games need more new stories instead of constantly rehashing old ones, but this one stings a little bit because I’d really love a Lost Odyssey remaster. “I would personally find myself more attracted to the idea of coming up with another original story or world or building something new,” he said in the interview. The Final Fantasy series creator noted that the time and resources it would take to remaster one of those games could be better spent on new IP. “To be perfectly honest, there aren’t any plans for any remakes at the moment,” Sakaguchi told VGC.
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